﻿using RimWorld;
using Verse;

namespace ARMIR {
    /// <summary>
    /// 在xml配置CompAbilityEffect_TMZeroThree
    /// </summary>
    public class CompProperties_TMZeroThree : CompProperties_AbilitySpawn {
        public ThingDef spawnBuilding;
        public float radius;
        public float damageAmount = 80f;
        public float armorPenetration = 30f;
        public ThingDef weapon;

        public CompProperties_TMZeroThree() {
            compClass = typeof(CompAbilityEffect_TMZeroThree);
        }
    }
}